Gloucestershire Cricket Board - Cheltenham Indoor 6's
www.gloscb.play-cricket.com

DIVISION 3 FIXTURES 2017-8
WEDNESDAY NIGHTS
7.30pm 4th October St Philips North
  11th October No Game
7.30pm 18th October Chelt Civil Service C
8.45pm 25th October Cranham
  1st November No Game
7.30pm 8th November Bayshill
8.45pm 15th November Corse & Staunton

Christmas / New Year Break

8.45pm 10th January St Philips North
  17th January No Game
  24th January No Game
8.45pm 31st January Chelt Civil Service C
7.30pm 7th February Cranham
8.45pm 14th February Bayshill
  21st February No Game
8.45pm 28th February Corse & Staunton
2016/17 Season
League Table
2014/15 Season
League Table & Stats
2013/14 Season
League Table

 

 

 
 
 
 
 
 
 


 

PLAYING REGULATIONS
Amended September 2017

The Competition is run in conjunction with the English Cricket Board (ECB). All Clubs participating in this Competition must be fully paid up members of the ECB by the date of their first scheduled match. By being members of the Gloucestershire County Board (GCB) clubs automatically comply with this regulation.
LAWS
The Laws of Cricket (2000 Code 4th Edition-2010) shall apply together with any experimental rules and conditions laid down by the ECB for the proceeding cricket season relating to Recreational cricket, with the exception of the following Playing Regulations:

1. Teams shall consist of six players each.
A player may not play for more than one club in any particular division of this competition.

Where a club has two teams in the same division ( eg A & B ) Clubs should try wherever possible to maintain
the integrity of the competition and keep to separate teams – Where this is not possible a player may move
between the teams but must not play for both teams in the same week and once a player has played for
the higher team 3 times they cannot move down again.

Where a club has more than one team entered in the K O cup competition – Once a player has played for one
team he must then stay with that team throughout the cup competition.

Where a club has two or more teams in different divisions - The league restrictions do not apply, although the
KO cup restriction does. If

Where a player represents more than one club the above restrictions still apply
.
2. Each match shall consist of one innings per team.

3. Each innings shall consist of 12 six-ball overs.

4. No more than three overs to be bowled by an individual. In calculating each individual accrued number of overs, part of an over shall be deemed as a full over.

5. Two batsmen shall be at the wicket at all times during an innings. They shall change ends at the end of each over. In the event of a team losing five wickets within the permitted overs, the last man shall continue batting with the fifth man out remaining at the wicket as a non-striker.

6. When a batsman reaches a personal total of 25, he shall retire but may return to the crease on the departure of the fifth batsman. Retired batsmen must return in the order of their retirement and take the place of the retiring or dismissed batsman. Two 'live' batsmen shall be at the wicket until such time as the fifth wicket has fallen.
If a side batting have 5 players (or less) and have a retired batsmen that returns before the 6th player arrives the 6th player cannot play.

7. A 'no ball' shall be called if after pitching a delivery passes or would have passed above shoulder height of the batsman standing upright at the crease - irrespective of where the ball pitched.
1st offence in the over = No ball 2nd and any subsequent offences in the same over = No ball + 5 penalty runs awarded to batting side.

8. Law 25.1 Wide Ball Judging a Wide
Umpires are instructed to apply a very strict and consistent interpretation in regard to this The following criteria should be adopted. Offside; if a ball is sufficiently wide to make it virtually impossible for the striker to play a 'normal cricket stroke' from” his normal stance” the Umpire should call and signal 'wide ball'. Legside; irrespective of where it pitches, if it passes outside the line of the batsman and the stumps despite his movement it shall be called a ‘wide ball’
NOTE: The above provisions do not apply if the striker makes contact with the ball.

9 Law 3.6.1 Law 42.6 (b) Bowling of high full pitched balls,
is amended to read as follows: any high full pitched ball (regardless of its pace) which passes or would have passed above waist height of the striker standing upright at the crease shall be called and signalled ‘No Ball’ by the umpire at the bowler’s end. In addition, if the high full pitched ball is fast, it shall be deemed dangerous and unfair and the umpire at the bowler’s end, in addition to the call and signal of No ball, will adopt the procedures of Law 42.7.

10 Runners will not be allowed.

11. Neutral Umpires shall be appointed for all matches and they will change ends on the completion of each over. If only one neutral Umpire is available, he shall stand at the bowlers end for the duration of the match. One independent scorer shall be appointed to record all runs as directed by the Umpires.

12 Teams sheets must be provided. The scorer will be provided with team cards, which they must get the captains to complete and sign before the start of each game

13 All players must wear normal accepted cricket clothing and equipment, this includes wicket-keepers wearing pads and gloves. Only rubber soled footwear shall be worn, nails and spikes are not permitted.


RESULTS

The team scoring the most runs in its innings shall be the winner. If the scores of both teams are equal, then the team losing the fewer wickets shall be the winner. If the teams are still equal in a League match the points will be shared. If the teams are still equal in the K.O. Competition five players from each side will bowl TWO over arm deliveries alternately. The side, which bowls down the wicket the most times, shall be the winner. If the scores are still level the same players will bowl ONE ball each alternately to achieve a result on a "sudden death" basis. The same ball (not a new one) to be used by both teams. Any wicket keeper must stand where he cannot reach the stumps. Any "no ball" bowled shall count as a delivery but will not count towards the score of the team if the wicket is broken by it.

Any club failing to fulfill a fixture, for whatever reason will forfeit the points and be deemed all out for 0. Their opponents will take 2 points and be awarded a score calculated as an average from the total runs scored and total wickets taken in their division that week.
Any side playing with less than a full side that are all out shall be deemed to have lost all 6 wickets

If two or more sides are equal on points – league position will be determined by NRR (Net run rate) as defined on play-cricket.

SCORING

The scoring for Indoor Cricket shall take place as follows:

1 A ball struck to hit the boundary wall behind the bowler without touching the floor or any other wall or ceiling shall count as boundary 6 runs. If however, the ball touches the floor but does not touch any of the other walls or the ceiling and hits the boundary wall, then it shall count as boundary 4 runs.
(a) Before the toss the umpires shall agree with both captains the exact interpretation of 'boundary wall',
Ceiling’, 'sidewall' and 'back wall'.
(b) If a ball is struck into an open gallery along a wall that is not a boundary wall, the ball immediately becomes dead and the striker is credited with one run.

2. A ball struck to hit the ceiling or one or more of the side or back walls shall count as one run, even if the ball subsequently hits the boundary wall in which case it remains in play. Two additional runs shall be scored if the batsmen complete a run (if the ball is struck to hit the ceiling or side or back wall and a batsman is then run out one run shall be scored).

3. Two runs shall be scored if the striker plays the ball and it does not hit a wall and the batsmen complete a run.

4. A bye shall count as 1 extra if the ball hits a wall (including the boundary wall); a leg bye shall count as 1 leg-bye extra if the ball hits a wall (including the boundary wall). In each case if the batsman completes a run 2 additional extras shall be scored.

5. Two byes or leg byes shall be scored if the batsmen complete a run without the ball hitting a wall.

6. No Ball

(a) A No Ball shall score one penalty run, recorded as a No Ball extra, in addition to any runs scored in 1, 2 and 3 above.
(b) From a no ball struck by the batsman, runs shall be scored as in Scoring Regulations 1, 2 and 3; these shall be
accredited to the striker. If the batsmen do not run and the ball does not touch any wall or ceiling then just the
penalty shall be scored.
(c) From a no ball not struck by the batsman, or from one striking his person when he is trying to avoid being hit by
the ball; runs shall be scored as in Scoring Regulations 4 and 5 above: these shall be credited as no ball extras.

7. Wide Ball
(a) If wide ball is called and the ball goes on to hit the ceiling or any wall, then one run shall be credited
under extras; two additional runs shall be credited under extras every time the batsmen complete a run.
(b) If wide ball is called but it does not hit the ceiling or any wad, two runs shall be credited under extras for every run completed by the batsmen.
(c) A wide ball shall score one penalty run, recorded as a wide, in addition to any other runs scored in 7(a) and (b) above.

8. An overthrow hitting any wall or walls shall count as only one run to the batsman or to the total of extras as appropriate. Additional overthrows can only ensue from each additional throw that goes on to hit a wall or walls. (The batsmen shall not change ends).

9. No runs shall be scored if a batsman is out caught off the walls or ceiling.

10 If in the opinion of the umpire the ball becomes lodged in netting or in any obstacle, then the umpire shall call and signal "dead ball" and award one run. The batsmen shall return to their original ends.

11 If the ball is played into any part of the netting above the wall behind the striker, the umpire will call and signal “dead ball” and one run only shall be scored).

METHODS OF DISMISSAL

Apart from the normal methods of dismissal contained in the Laws of Cricket, the following variations shall apply.

(a) The batsmen shall be caught out by a fielder after the ball has hit the ceiling, the netting or any wall,
except directly from the boundary wall, provided the ball has not touched the floor.

(b) The last not out batsman shall be given out if the non striker running with him is given out.

(c) The batsman or the non striker shall be given not out if the ball rebounds from a wall or ceiling and hits
a wicket without being touched by a fieldsman.

(d) If a wicket is broken for any reason a "run out" decision can only be subsequently obtained from that end if:
A player either replaces a bail and then removes it in the normal manner or lifts the stumps from the ground
with hand/hands providing that the ball is held in the hand/hands used. Not with the ball in one hand and
stumps in the other - The stumps should also be in approxiametely their original position.

TIME KEEPING

Teams must be ready to START 1st match at 7,30pm & 2nd match at 8.45pm. If the 1st match is still in progress the toss
for the second match should take place no later than 8.40pm with the second match starting as soon as possible.
Team cards should be filled in and handed to scorer before the toss.
When a wicket falls the incoming batsman should leave the balcony immediately and cross the outgoing batsmen no
later than on the stairs.

DISCIPLINE

Thankfully we have experienced very few problems with discipline during the indoor season and long may that continue.

Could I ask all players and particularly captains to read “ The Spirit of Cricket” which is a preamble to the the laws of the
game and to be aware of there individual responsibilities.

Should there be any instances of umpires issuing disciplinary reports they will be handled using the procedures as set out
by the Gloucestershire County Cricket League (GCCL). Full details are available in the GCCL hanbook which is available
on line and can be easily found on the GCCL play-cricket site.

CANCELLATIONS

If any team conceeds a fixture they must contact the opposing team and arrange to compensate them by £30.00 to cover
Hall hire costs – This must happen within 7 days.
 

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