
PLAYING REGULATIONS
Amended September 2017
The Competition is run in
conjunction with the English Cricket Board (ECB). All Clubs
participating in this Competition must be fully paid up
members of the ECB by the date of their first scheduled
match. By being members of the Gloucestershire County Board
(GCB) clubs automatically comply with this regulation.
LAWS
The Laws of Cricket (2000 Code 4th Edition-2010) shall apply
together with any experimental rules and conditions laid
down by the ECB for the proceeding cricket season relating
to Recreational cricket, with the exception of the following
Playing Regulations:
1. Teams shall consist of six players each.
A player may not play for more than one club in any
particular division of this competition.
Where a club has two teams in the same division ( eg A & B )
Clubs should try wherever possible to maintain
the integrity of the competition and keep to separate teams
– Where this is not possible a player may move
between the teams but must not play for both teams in the
same week and once a player has played for
the higher team 3 times they cannot move down again.
Where a club has more than one team entered in the K O cup
competition – Once a player has played for one
team he must then stay with that team throughout the cup
competition.
Where a club has two or more teams in different divisions -
The league restrictions do not apply, although the
KO cup restriction does. If
Where a player represents more than one club the above
restrictions still apply
.
2. Each match shall consist of one innings per team.
3. Each innings shall consist of 12 six-ball overs.
4. No more than three overs to be bowled by an
individual. In calculating each individual accrued number of
overs, part of an over shall be deemed as a full over.
5. Two batsmen shall be at the wicket at all times
during an innings. They shall change ends at the end of each
over. In the event of a team losing five wickets within the
permitted overs, the last man shall continue batting with
the fifth man out remaining at the wicket as a non-striker.
6. When a batsman reaches a personal total of 25, he
shall retire but may return to the crease on the departure
of the fifth batsman. Retired batsmen must return in the
order of their retirement and take the place of the retiring
or dismissed batsman. Two 'live' batsmen shall be at the
wicket until such time as the fifth wicket has fallen.
If a side batting have 5 players (or less) and have a
retired batsmen that returns before the 6th player arrives
the 6th player cannot play.
7. A 'no ball' shall be called if after pitching a
delivery passes or would have passed above shoulder height
of the batsman standing upright at the crease - irrespective
of where the ball pitched.
1st offence in the over = No ball 2nd and any subsequent
offences in the same over = No ball + 5 penalty runs awarded
to batting side.
8. Law 25.1 Wide Ball Judging a Wide
Umpires are instructed to apply a very strict and consistent
interpretation in regard to this The following criteria
should be adopted. Offside; if a ball is sufficiently wide
to make it virtually impossible for the striker to play a
'normal cricket stroke' from” his normal stance” the Umpire
should call and signal 'wide ball'. Legside; irrespective of
where it pitches, if it passes outside the line of the
batsman and the stumps despite his movement it shall be
called a ‘wide ball’
NOTE: The above provisions do not apply if the striker makes
contact with the ball.
9 Law 3.6.1 Law 42.6 (b) Bowling of high full pitched
balls,
is amended to read as follows: any high full pitched ball
(regardless of its pace) which passes or would have passed
above waist height of the striker standing upright at the
crease shall be called and signalled ‘No Ball’ by the umpire
at the bowler’s end. In addition, if the high full pitched
ball is fast, it shall be deemed dangerous and unfair and
the umpire at the bowler’s end, in addition to the call and
signal of No ball, will adopt the procedures of Law 42.7.
10 Runners will not be allowed.
11. Neutral Umpires shall be appointed for all
matches and they will change ends on the completion of each
over. If only one neutral Umpire is available, he shall
stand at the bowlers end for the duration of the match. One
independent scorer shall be appointed to record all runs as
directed by the Umpires.
12 Teams sheets must be provided. The scorer will be
provided with team cards, which they must get the captains
to complete and sign before the start of each game
13 All players must wear normal accepted cricket
clothing and equipment, this includes wicket-keepers wearing
pads and gloves. Only rubber soled footwear shall be worn,
nails and spikes are not permitted.
RESULTS
The team scoring the most runs in its innings shall be the
winner. If the scores of both teams are equal, then the team
losing the fewer wickets shall be the winner. If the teams
are still equal in a League match the points will be shared.
If the teams are still equal in the K.O. Competition five
players from each side will bowl TWO over arm deliveries
alternately. The side, which bowls down the wicket the most
times, shall be the winner. If the scores are still level
the same players will bowl ONE ball each alternately to
achieve a result on a "sudden death" basis. The same ball
(not a new one) to be used by both teams. Any wicket keeper
must stand where he cannot reach the stumps. Any "no ball"
bowled shall count as a delivery but will not count towards
the score of the team if the wicket is broken by it.
Any club failing to fulfill a fixture, for whatever reason
will forfeit the points and be deemed all out for 0. Their
opponents will take 2 points and be awarded a score
calculated as an average from the total runs scored and
total wickets taken in their division that week.
Any side playing with less than a full side that are all out
shall be deemed to have lost all 6 wickets
If two or more sides are equal on points – league position
will be determined by NRR (Net run rate) as defined on
play-cricket.
SCORING
The scoring for Indoor Cricket shall take place as follows:
1 A ball struck to hit the boundary wall behind the
bowler without touching the floor or any other wall or
ceiling shall count as boundary 6 runs. If however, the ball
touches the floor but does not touch any of the other walls
or the ceiling and hits the boundary wall, then it shall
count as boundary 4 runs.
(a) Before the toss the umpires shall agree with both
captains the exact interpretation of 'boundary wall',
Ceiling’, 'sidewall' and 'back wall'.
(b) If a ball is struck into an open gallery along a wall
that is not a boundary wall, the ball immediately becomes
dead and the striker is credited with one run.
2. A ball struck to hit the ceiling or one or more of
the side or back walls shall count as one run, even if the
ball subsequently hits the boundary wall in which case it
remains in play. Two additional runs shall be scored if the
batsmen complete a run (if the ball is struck to hit the
ceiling or side or back wall and a batsman is then run out
one run shall be scored).
3. Two runs shall be scored if the striker plays the
ball and it does not hit a wall and the batsmen complete a
run.
4. A bye shall count as 1 extra if the ball hits a
wall (including the boundary wall); a leg bye shall count as
1 leg-bye extra if the ball hits a wall (including the
boundary wall). In each case if the batsman completes a run
2 additional extras shall be scored.
5. Two byes or leg byes shall be scored if the
batsmen complete a run without the ball hitting a wall.
6. No Ball
(a) A No Ball shall score one penalty run, recorded as a No
Ball extra, in addition to any runs scored in 1, 2 and 3
above.
(b) From a no ball struck by the batsman, runs shall be
scored as in Scoring Regulations 1, 2 and 3; these shall be
accredited to the striker. If the batsmen do not run and the
ball does not touch any wall or ceiling then just the
penalty shall be scored.
(c) From a no ball not struck by the batsman, or from one
striking his person when he is trying to avoid being hit by
the ball; runs shall be scored as in Scoring Regulations 4
and 5 above: these shall be credited as no ball extras.
7. Wide Ball
(a) If wide ball is called and the ball goes on to hit the
ceiling or any wall, then one run shall be credited
under extras; two additional runs shall be credited under
extras every time the batsmen complete a run.
(b) If wide ball is called but it does not hit the ceiling
or any wad, two runs shall be credited under extras for
every run completed by the batsmen.
(c) A wide ball shall score one penalty run, recorded as a
wide, in addition to any other runs scored in 7(a) and (b)
above.
8. An overthrow hitting any wall or walls shall count
as only one run to the batsman or to the total of extras as
appropriate. Additional overthrows can only ensue from each
additional throw that goes on to hit a wall or walls. (The
batsmen shall not change ends).
9. No runs shall be scored if a batsman is out caught
off the walls or ceiling.
10 If in the opinion of the umpire the ball becomes
lodged in netting or in any obstacle, then the umpire shall
call and signal "dead ball" and award one run. The batsmen
shall return to their original ends.
11 If the ball is played into any part of the netting
above the wall behind the striker, the umpire will call and
signal “dead ball” and one run only shall be scored).
METHODS OF DISMISSAL
Apart from the normal methods of dismissal contained in the
Laws of Cricket, the following variations shall apply.
(a) The batsmen shall be caught out by a fielder after the
ball has hit the ceiling, the netting or any wall,
except directly from the boundary wall, provided the ball
has not touched the floor.
(b) The last not out batsman shall be given out if the non
striker running with him is given out.
(c) The batsman or the non striker shall be given not out if
the ball rebounds from a wall or ceiling and hits
a wicket without being touched by a fieldsman.
(d) If a wicket is broken for any reason a "run out"
decision can only be subsequently obtained from that end if:
A player either replaces a bail and then removes it in the
normal manner or lifts the stumps from the ground
with hand/hands providing that the ball is held in the
hand/hands used. Not with the ball in one hand and
stumps in the other - The stumps should also be in
approxiametely their original position.
TIME KEEPING
Teams must be ready to START 1st match at 7,30pm & 2nd match
at 8.45pm. If the 1st match is still in progress the toss
for the second match should take place no later than 8.40pm
with the second match starting as soon as possible.
Team cards should be filled in and handed to scorer before
the toss.
When a wicket falls the incoming batsman should leave the
balcony immediately and cross the outgoing batsmen no
later than on the stairs.
DISCIPLINE
Thankfully we have experienced very few problems with
discipline during the indoor season and long may that
continue.
Could I ask all players and particularly captains to read “
The Spirit of Cricket” which is a preamble to the the laws
of the
game and to be aware of there individual responsibilities.
Should there be any instances of umpires issuing
disciplinary reports they will be handled using the
procedures as set out
by the Gloucestershire County Cricket League (GCCL). Full
details are available in the GCCL hanbook which is available
on line and can be easily found on the GCCL play-cricket
site.
CANCELLATIONS
If any team conceeds a fixture they must contact the
opposing team and arrange to compensate them by £30.00 to
cover
Hall hire costs – This must happen within 7 days.
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