Team sheets and scorebooks
Fill in a team sheet (the ECB card) before the game starts & show it
to the opposing captain and umpires
Agree the score at the end of the first innings
Sign the completed scorebooks at the end of the game
Start the match on time.
Limit the tea-time to no more than 30 minutes if it is between
innings, otherwise 20 minutes.
For a full 45 over match starting at 1.00:
The first innings should complete by 3.45
The second innings should complete by 7.00
Captains can agree, before the game, to an earlier or later start time,
an earlier finish time, and to reduce overs to a minimum of 20 overs per
innings (a 20 over game can start at 4:25pm, but no later). Use all
this flexibility to increase the chances of a game being played.
Believe current (i.e. not hours old) forecasts they are pretty
Unless there is a different agreement on the time, aim to finish by
7.00 or earlier, based on about 3½ minutes per over, or 17 overs per
hour, plus time for tea and change of innings.
Rain: Keep a total of all time lost. If the total lost is less than 15
minutes, ignore it. Otherwise shorten the game using the figures above
(or use the table in the handbook).
Take tea if there is likely to be a long delay, then 30 minutes can be
deducted from the total time lost.
Young players bowling limits
U-13* maximum spell 5 overs U-14/15 maximum spell 6 overs
U-16 to U-19 maximum spell 7 overs (Nb. This relates to seam bowling
only. Spin bowlers can bowl through uninterrupted)
*Only County squad players in U-12 age group may play in adult league
games. U-13 age group may play
(Age group is defined by age on 1 Sep 2015. U-13 age group is usually
school year 8)
Players must respect officials, opponents and their own players. There
should be no crude or abusive language directed at another player or
official, and no loud obscene language at all. See The Spirit of
Cricket. Captains are responsible for ensuring that the game is
conducted within the Spirit of the Game